It's called App Thinning, and Apple is already employing it to make apps more efficient and users less confused. There's a group of technologies at the core of the new Apple TV - and other Apple devices you may already own - that the Cupertino, California-based company created to ease technological burdens. In this new operating system, you can see Apple's vision for a future where apps download quickly and transparently and nobody has to worry about managing storage space. tvOS is content to take some control away from app makers and Apple TV users, and it does so with purpose and philosophy. Peer a little deeper, though, and you find more strange departures. On Apple TV, there's far more to the story. Even on smartphones, games can be much larger than 200 MB. That size seems paltry on a device that ships in 32 GB and 64 GB flavors. To pick one prominent example, developers - including game makers - must constrain their initial app downloads to 200 MB or less. Listen to this story in the episode of Polygon Longform, our features podcast, below. ![]() And because of that, its rules and limitations look odd. In many ways, tvOS is a radical rethinking of the fundamental nature of operating systems and our relationship with them. Behind the scenes, apps will run on an aggressive, intelligent operating system called tvOS. But games are far from the only first for Apple's new set-top box. ![]() This week, for the first time since it debuted in 2007, the Apple TV will welcome native games.
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